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Developer Blogs > Amd > Known major bugs in Bats & Slovenian War Heroes


Known major bugs in Bats & Slovenian War Heroes - Mon 07 Sep 2015
A big bug in rules!!

During "character creation" every player should draw 2-4cards from each explore card and loot card deck. The amount of cards drawn during character creation will affect on player power from the start. Each player should receive same amount of cards at start to make start even, but I think it might be funny also to have a bit random in it. So it is up to one making calls for rules to decide that.

Few minor issues.

Highbie card cannot let you have more than one race. It works like it reads in the card and gives you possibility to have up to 3 guilds.

Leo the Archmummy should be giving player killing it one level and give two loots, but you may also have a slight random factor in it.

Future of the game.

I told some people that I try work to get some game sets to players around the world and I am still working on this. I also tried to get some printed for Kepucon this year, however due real life, I was unable to deliver and I am sorry about that. Apologies.

There has been talk about getting more "player fuckup" cards in game as it seems to have them too little.

I also edited loot cards to have different color outline to make them stand out from explore cards better.

Ideas about cards / game mechanics / etc. will be taken into consideration.

Amd, the Mad-scientist.
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