Download Game! Currently 97 players and visitors. Last logged in:ShinaraeReprocessMulamYar

Library: help weapons

Books

Author: Hasan
Date:Sep 18 1996


Couple factors when determining if weapon is good or not:

Weapon material - gives all sortsa flags, (silver vs undead, etc)
gives also density, tough materials give out
damage bonus for edged weapons.

Weapon weight - determines how many damage dies the weapon uses,
but also, heavier weapons, make it harder to hit,
and light weapons make it easier to hit.

Magic - the great unknown, a multitude of magical effects
persist in weapons, unseen to the eye.

Quality - Qualities range from very poor to exellent, giving
bonuses to hit and damage.

Type of weapon - See below.


*********************************************************************


Following types of weapons exist in BatMUD.



## AXES ##
Axe type weapons have base die side of 4 to 10 ranging from cleaver
(worst) to great axe (best axe type), axe type weapon sizes range
from small to large..

Axes are:
cleaver: 
aklys: 
tomahawk: 
hand-axe: 
battleaxe: 
great axe: 

## SHORT BLADES ##
Short blade type weapons have die side of 3 to 7, ranging
from dagger (worst) to broadsword (best), short blades are
usually smallish, thus almost everyone is able to wield
them.
Small blades are:
dagger: 
main gauche: 
dirk: 
rapier: 
poker: 
foil: 
ranseur: 
sai: 
short sword: 
scimitar: 
cutlass: 
sabre: 
broadsword: 


## LONG BLADES ##
Long blade type weapons have die side of 4 to 11, ranging from
shovel(worst) to 2h sword (best), long blades are usually quite
cumbersome and largish to wield.
Long blades are:
shovel: 
longsword: 
falchion: 
bastard sword: 
katana: 
claymore: 
no-dachi: 
2h sword: 

## BLUDGEONS ##
Bludgeon type weapons have die side of 2 to 10, ranging from
blackjack (worst) to maul (best), bludgeon come in all sizes.
Bludgeons are:
blackjack: 
staff: 
jo: 
ice pick: 
whip: 
club: 
hammer: 
pick: 
cudgel: 
warhammer: 
morningstar: 
mace: 
war mattock: 
battle mace: 
flail: 
maul: 


## POLEARMS ##
Polearms have die side of 7 to 13, ranging from javelin (worst)
to lance (best), polearms are very cumbersome and large to wield.
Polearms are:
javelin: 
short spear: 
harpoon: 
boar spear: 
bardiche: 
long spear: 
fauchard: 
trident: 
glaive: 
gisarme: 
guisarme: 
pilum: 
voulge: 
halberd: 
lance: 

## SHIELDS ##
Shields have die side of 1 to 3, ranging from target shield
(worst) to full shield (best), they use the shield bash attack
skill to determine their succesfull hit. They come in variety
of sizes.
Shields are:

target shield: 
buckler shield: 
medium shield: 
large shield: 
full shield: 


Books