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BatMUD Forums > Guilds.monk > monk trainers and new skills

 
 
#1
30 Mar 2007 18:18
 
 
To answer a few questions:

-- there will be more monk trainers, at least two more (for a total of four).
I'll get them in when I can, hopefully before BatMUD's birthday. (I dare not
say "in the next two weeks").

-- Are the skills going to cap at 75% and stay there forever? Well, the rapid
skill increase will stop there, the rest you have to earn on your own.
Granted, things like blessings, godly effects, skillbooks, and the like can
still raise them, and if I saw an alch ring that gave a bonus to any of these
skills, I'd snap it up immedately. But we all know how long it takes to train
up a skill by even 1%, let alone 25%, by trial alone.

Is this intentional? Yes. Will it continue? Yes. However as you ewnt from 50%
to 75%, you probably noticed that you hit more often, crit more often, and did
more damage with the higher skill percents. Extrapolate from 50-75 what you
think will happen from 75-100. If you like what you see, or if you think the
skills are good enough at 75%, keep it up. Otherwise, you don't have to. It's
as simple as that.

Oh, and bear in mind that these are combo skills. Even at 75%, with the right
combos, you could end up doing some fairly hefty damage with some interesting
side-effects, quickly.

Shinarae Lluminus

 
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Shinarae
A r c h w i z a r d
1y, 330d, 7h, 46m, 53s old
Level:
200 [Wizard]