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BatMUD Forums > Guilds.reaver > Re: Current Shattered Feast tune

 
 
#1
01 Aug 2014 02:25
 
 
I understand that something had to be done to Shattered Feast spell when in
high wisdom set (+250-350) you could heal yourself 350-700 / cast. What
Juggelo tunes was that our wisdom only affects a very little anymore and our
casts heals really bad now (110wis, 100%mastery -> 120-170hp and with rare
critical hardly 200hp). Even when our spell is still 8 round SELFHEALING spell
which requires Mastery of Destruction to work ok uses a lot of Reaver energy
(moderate energy / cast). CLW/CSW heals a lot of better now than Shattered
Feast and they are fast casting no Reaver energy costing spells which don.t
even require mastery skills to work.

For us who never had high wisdom the Shattered Feast spell has healed ok, but
never been some uber out of tune spell. Before tune I healed between 120-250hp
and those rare crits sometimes healed almost 350hp. The quick and pretty easy
fix to get this work would be put some wisdom cap to Shattered Feast -> like
after 200wisdom the Shattered Feast doesn.t get any bonuses anymore.

Well what is done is done, but could wizzes even consider lowering Shattered
Feast casting time a little, because after the tune that 8 round spell isn.t
just worth for casting anymore? Also the Reaver energy cost on spell is pretty
high now when comparing the healing effect.

 
Rating:
18
Votes:
20
 
 
Darkki
1y, 300d, 23h, 13m, 22s old
Level:
100
 
 
#2
01 Aug 2014 02:10
 
 
Darkki wrote:
I understand that something had to be done to Shattered Feast spell when in
high wisdom set (+250-350) you could heal yourself 350-700 / cast. What
Juggelo tunes was that our wisdom only affects a very little anymore and our
casts heals really bad now (110wis, 100%mastery -> 120-170hp and with rare
critical hardly 200hp). Even when our spell is still 8 round SELFHEALING spell
which requires Mastery of Destruction to work ok uses a lot of Reaver energy
(moderate energy / cast). CLW/CSW heals a lot of better now than Shattered
Feast and they are fast casting no Reaver energy costing spells which don.t
even require mastery skills to work.

For us who never had high wisdom the Shattered Feast spell has healed ok, but
never been some uber out of tune spell. Before tune I healed between 120-250hp
and those rare crits sometimes healed almost 350hp. The quick and pretty easy
fix to get this work would be put some wisdom cap to Shattered Feast -> like
after 200wisdom the Shattered Feast doesn.t get any bonuses anymore.

Well what is done is done, but could wizzes even consider lowering Shattered
Feast casting time a little, because after the tune that 8 round spell isn.t
just worth for casting anymore? Also the Reaver energy cost on spell is pretty
high now when comparing the healing effect.
would be nice now that feast is tuned to shitty heal, that its +ep effect be
uptuned a notch, would give it some use, even if not as a primary heal
anymore.

 
Rating:
8
Votes:
8
 
 
Ulver
2y, 277d, 14h, 29m, 32s old
Level:
77
 
 
#3
31 Jul 2014 01:46
 
 
Ulver wrote:
Darkki wrote:
I understand that something had to be done to Shattered Feast spell when in
high wisdom set (+250-350) you could heal yourself 350-700 / cast. What
Juggelo tunes was that our wisdom only affects a very little anymore and our
casts heals really bad now (110wis, 100%mastery -> 120-170hp and with rare
critical hardly 200hp). Even when our spell is still 8 round SELFHEALING spell
which requires Mastery of Destruction to work ok uses a lot of Reaver energy
(moderate energy / cast). CLW/CSW heals a lot of better now than Shattered
Feast and they are fast casting no Reaver energy costing spells which don.t
even require mastery skills to work.

For us who never had high wisdom the Shattered Feast spell has healed ok, but
never been some uber out of tune spell. Before tune I healed between 120-250hp
and those rare crits sometimes healed almost 350hp. The quick and pretty easy
fix to get this work would be put some wisdom cap to Shattered Feast -> like
after 200wisdom the Shattered Feast doesn.t get any bonuses anymore.

Well what is done is done, but could wizzes even consider lowering Shattered
Feast casting time a little, because after the tune that 8 round spell isn.t
just worth for casting anymore? Also the Reaver energy cost on spell is pretty
high now when comparing the healing effect.
would be nice now that feast is tuned to shitty heal, that its +ep effect be
uptuned a notch, would give it some use, even if not as a primary heal
anymore.

Just wondering what the tune is nowadays and how high the heal can get?

I would ask in game, but hardly anyone plays reavers?

The only reaver i see online has always answered tonnes of questions

At the moment with 50% shattered feast trained, casting at amount 100% gives me
a 56hp heal for 65(ish) sp so i'm much better off spamming my completely
untrained cure light wounds.

I assume there are masteries etc that make this much better?

 
Rating:
2
Votes:
2
 
 
Elanorae
23d, 17h, 49m, 17s old
Level:
60
 
 
#4
01 Aug 2014 02:10
 
 
Elanorae wrote:
Ulver wrote:
Darkki wrote:
I understand that something had to be done to Shattered Feast spell when in
high wisdom set (+250-350) you could heal yourself 350-700 / cast. What
Juggelo tunes was that our wisdom only affects a very little anymore and our
casts heals really bad now (110wis, 100%mastery -> 120-170hp and with rare
critical hardly 200hp). Even when our spell is still 8 round SELFHEALING spell
which requires Mastery of Destruction to work ok uses a lot of Reaver energy
(moderate energy / cast). CLW/CSW heals a lot of better now than Shattered
Feast and they are fast casting no Reaver energy costing spells which don.t
even require mastery skills to work.

For us who never had high wisdom the Shattered Feast spell has healed ok, but
never been some uber out of tune spell. Before tune I healed between 120-250hp
and those rare crits sometimes healed almost 350hp. The quick and pretty easy
fix to get this work would be put some wisdom cap to Shattered Feast -> like
after 200wisdom the Shattered Feast doesn.t get any bonuses anymore.

Well what is done is done, but could wizzes even consider lowering Shattered
Feast casting time a little, because after the tune that 8 round spell isn.t
just worth for casting anymore? Also the Reaver energy cost on spell is pretty
high now when comparing the healing effect.
would be nice now that feast is tuned to shitty heal, that its +ep effect be
uptuned a notch, would give it some use, even if not as a primary heal
anymore.

Just wondering what the tune is nowadays and how high the heal can get?

I would ask in game, but hardly anyone plays reavers?

The only reaver i see online has always answered tonnes of questions

At the moment with 50% shattered feast trained, casting at amount 100% gives me
a 56hp heal for 65(ish) sp so i'm much better off spamming my completely
untrained cure light wounds.

I assume there are masteries etc that make this much better?
Yeah, Mastery of destruction and high wis help. But as far as I know (last
time I used feast was prior to the tune), you can only heal about 150-200, as
opposed to the 250-300 it formerly gave.

 
Rating:
1
Votes:
1
 
 
Fuser
N e w b i e  H e l p e r
1y, 210d, 19h, 45m, 7s old
Level:
100
 
 
#5
01 Aug 2014 02:25
 
 
Fuser wrote:
Elanorae wrote:
Ulver wrote:
Darkki wrote:
I understand that something had to be done to Shattered Feast spell when in
high wisdom set (+250-350) you could heal yourself 350-700 / cast. What
Juggelo tunes was that our wisdom only affects a very little anymore and our
casts heals really bad now (110wis, 100%mastery -> 120-170hp and with rare
critical hardly 200hp). Even when our spell is still 8 round SELFHEALING spell
which requires Mastery of Destruction to work ok uses a lot of Reaver energy
(moderate energy / cast). CLW/CSW heals a lot of better now than Shattered
Feast and they are fast casting no Reaver energy costing spells which don.t
even require mastery skills to work.

For us who never had high wisdom the Shattered Feast spell has healed ok, but
never been some uber out of tune spell. Before tune I healed between 120-250hp
and those rare crits sometimes healed almost 350hp. The quick and pretty easy
fix to get this work would be put some wisdom cap to Shattered Feast -> like
after 200wisdom the Shattered Feast doesn.t get any bonuses anymore.

Well what is done is done, but could wizzes even consider lowering Shattered
Feast casting time a little, because after the tune that 8 round spell isn.t
just worth for casting anymore? Also the Reaver energy cost on spell is pretty
high now when comparing the healing effect.
would be nice now that feast is tuned to shitty heal, that its +ep effect be
uptuned a notch, would give it some use, even if not as a primary heal
anymore.

Just wondering what the tune is nowadays and how high the heal can get?

I would ask in game, but hardly anyone plays reavers?

The only reaver i see online has always answered tonnes of questions

At the moment with 50% shattered feast trained, casting at amount 100% gives me
a 56hp heal for 65(ish) sp so i'm much better off spamming my completely
untrained cure light wounds.

I assume there are masteries etc that make this much better?
Yeah, Mastery of destruction and high wis help. But as far as I know (last
time I used feast was prior to the tune), you can only heal about 150-200, as
opposed to the 250-300 it formerly gave.
Thanks, i appreciate the info, i wont put anymore exp into it

i am guessing people take priests for heals then?

Thanks again

 
Rating:
1
Votes:
1
 
 
Elanorae
24d, 5h, 52m, 59s old
Level:
60