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BatMUD Forums > Guilds.channellers > heal self

 
 
#1
02 Oct 2010 13:42
 
 
At the moment the lack of self healing makes channellers tricky for a newbie
to play.
Granting the heal self spell in the guild wouldn't up power highbies as they
can already acces this spell from other guilds but would aid newbies.
A more channeller alternative maybe to allow drain room to give hps as well as
sps.

 
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20
Votes:
20
 
 
Vandris
262d, 18h, 22m, 51s old
Level:
75