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BatMUD Forums > Guilds.animist > Re: guild info

 
 
#1
26 Feb 2014 16:28
 
 
The guild info states that "To join, you must be good, and to gain full
benefits, a true Liberator. Templars gain access to most mount-related stuff,
and Monks to soul-separating."
Unfortunately this is pretty vague for someone who's not familiar with the
guild. When playing as monk animist, one can not find information about what
skills and spells can be trained and what are not available. It would be
awesome if 'animist info' would be updated with training/studying limitations
concerning monks and templars.

 
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Ecky
32d, 5h, 36m, 1s old
Level:
47
 
 
#2
26 Feb 2014 19:03
 
 
Ecky wrote:
The guild info states that "To join, you must be good, and to gain full
benefits, a true Liberator. Templars gain access to most mount-related stuff,
and Monks to soul-separating."
Unfortunately this is pretty vague for someone who's not familiar with the
guild. When playing as monk animist, one can not find information about what
skills and spells can be trained and what are not available. It would be
awesome if 'animist info' would be updated with training/studying limitations
concerning monks and templars.
this is what reads on guild board (in first room of the animist guild):
You read note 2.

Title: Training - what you get and don't
Author: Heidel
Date: Tue Jan 31 16:13:48 2012

Liberators: they get all animist skills and spells.
Templars: they don't get sever soul, soul channel, resurrect soul, separate
soul or join soul
Monks: they don't get incite animal soul, animist strike, conjure animal soul,
recall animal soul or animal soul link

 
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Entor
3y, 291d, 12h, 1m, 33s old
Level:
106