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BatMUD Forums > Guilds > Re: Alchemist and merchant in Multi background

 
 
#1
17 Sep 2016 23:04
 
 
I've talk to a developer ago 1 year around, I wonder if can do this ?? If you
want to review it.

I see this 2 backgrounds like money guild then maybe all others guilds can fit
with alchemist or merchant guild.

 
 
 
Fugazi
130d, 0h, 17m, 42s old
Level:
75
 
 
#2
08 Sep 2016 06:56
 
 
Fugazi wrote:
I've talk to a developer ago 1 year around, I wonder if can do this ?? If you
want to review it.

I see this 2 backgrounds like money guild then maybe all others guilds can fit
with alchemist or merchant guild.
it might be kind of interesting to see a multi background where maybe merchant

can buy skills in a adventure guild with money instead of exp. or maybe they
could train merchant skills up to a certain percent depending on what level
in a adventuring guild they are.

 
 
 
Shutat
274d, 13h, 6m, 35s old
Level:
40
 
 
#3
08 Sep 2016 07:11
 
 
Shutat wrote:
Fugazi wrote:
I've talk to a developer ago 1 year around, I wonder if can do this ?? If you
want to review it.

I see this 2 backgrounds like money guild then maybe all others guilds can fit
with alchemist or merchant guild.
it might be kind of interesting to see a multi background where maybe merchant

can buy skills in a adventure guild with money instead of exp. or maybe they
could train merchant skills up to a certain percent depending on what level
in a adventuring guild they are.
also it might make more sense if adventure guild have to buy merchant skills
with exp made from crafting something out of monsters they kill instead of
normal exp

 
 
 
Shutat
274d, 13h, 53m, 8s old
Level:
40
 
 
#4
17 Sep 2016 21:54
 
 
I was looking at this post and falling asleep when it struck me and i thought
i better write this down before i forget, instead of merchants buying skills
from a adventuring guild how about merchants have some way to trade money to
players in those guilds who get a new skill that lets them trade skill% for
money and maybe there could be a skill for merchants that does the same thing
but with exp instead of money because that is harder to get for merchants like
me and it would be nice to trade some skill % for exp.

 
 
 
Shutat
279d, 19h, 20m, 4s old
Level:
40
 
 
#5
17 Sep 2016 23:04
 
 
Shutat wrote:
Shutat wrote:
Fugazi wrote:
I've talk to a developer ago 1 year around, I wonder if can do this ?? If you
want to review it.

I see this 2 backgrounds like money guild then maybe all others guilds can fit
with alchemist or merchant guild.
it might be kind of interesting to see a multi background where maybe merchant

can buy skills in a adventure guild with money instead of exp. or maybe they
could train merchant skills up to a certain percent depending on what level
in a adventuring guild they are.
also it might make more sense if adventure guild have to buy merchant skills
with exp made from crafting something out of monsters they kill instead of
normal exp
17 Sep 2016 21:54 Delete Edit
I was looking at this post and falling asleep when it struck me and i thought
i better write this down before i forget, instead of merchants buying skills
from a adventuring guild how about merchants have some way to trade money to
players in those guilds who get a new skill that lets them trade skill% for
money and maybe there could be a skill for merchants that does the same thing
but with exp instead of money because that is harder to get for merchants like
me and it would be nice to trade some skill % for exp.

 
Rating:
1
Votes:
1
 
 
Shutat
279d, 19h, 20m, 4s old
Level:
40