One family of magic that is as old as magic itself, are
spells that are woven that break the very limits of nature
and its laws. Magical spells that enhance abilities beyond
normal physical limits, and that defy other natural limits,
are part of this type of magic. To cast these spells effectively,
one must learn what makes up the laws that determine what natural
limits are, and how to supercede them.
Cast control is available in the following guilds: