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Skill: Take prisoner

Skill duration:
3
Type of skill:
Offensive skill
Party rows:
1st
Affecting stats:
Int/Cha
It uses 25 endurance points.

A knight can prove his worth in battle by beating foes to a bloody pulp. However, a knight can also prove himself by capturing opponents. Rather than dull his blade on minor threats not worthy of his full attention, he can round them up and send them to the garrison at the knights' guild. Their possessions can be confiscated later. It is also possible to take stronger opponents prisoner. While tougher to do, it is stronger proof of a knight's ability in battle. Skill and charisma hasten the skill's use.

Take prisoner is available in the following guild:
Knight