A soldier may take a vow to protect a weaker adventurer if
he is up to the task and if he considers the weakling worth
protecting, for the common good of the party. The life of the
protected may well be saved by the soldier; but nothing is as
certain as uncertainty in the chaotic turmoil of a battle.
The protected must be weaker than the protector, and unless
she is behind the protector in party the saving will not be
possible.
Protection by sacrifice is available in the following guilds: