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Spell: Water walking

Casting time:
3 rounds
Cast type:
Control
Spell Point Cost:
17
Affecting stats:
wis
Spell Vocals: 'Jeeeeeeeeeeeesuuuuuuuus'

Most of the world is covered in water, which makes it very impassable, unless you have a boat. This fact resulted in one of the earliest magical spells, one that allows one to walk over the water, as if it were dry land. This spell is very useful since the user does not touch the water at all, nice for keeping one's feet dry.

Water walking is available in the following guilds:
Alchemists
Civmage
Curate
Druids
Evil_religious
Mage
Magical
Nun
Tarmalen
Triad