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Greetings fellow mortals, I wanted to brief you a bit on the state of the things with regards to latest crashes. As you might already know, we've upgraded the driver about a month ago and migrated to a 64-bit version. With all the possibilities it uncovered for us, it also uncovered some nasty instabilities which are responsible for the crashes of late. I wanted to apologize for all the inconvienience caused by that and let you know that I'm (we're) doing our outermost best to catch the reason of memory corruption (which is the technical reason behind the crashes) to further ensure a stable playing environment for all of you. Please bear with me just a wee bit more, I hope we'll get the pesky code straight. Bestr regards. |