March, 2008: Batclient, the Official game client for BatMUD is validated by Sun Microsystems Inc. as eligible for the Java Powered logo. B.A.T. ry joins the Sun Partner Advantage Program.
February, 2008: B.A.T. ry publishes a press-release "BatMUD Reports Increased Growth in 2007-2008" to notify of new subscriber attraction to BatMUD.
October, 2007: B.A.T. ry funded BatMUD website renewal project (phase 1) is completed and new web services launched.
August, 2007: BatMUD made the news again, covered by sites such as Inside Mac Games and several other gaming related news-sites. Other on-line gaming sites, such as Massively have written articles about BatMUD since then, resulting in B.A.T. ry being acknowledged as part of the on-line gaming industry.
February, 2007: Related, a 100-page Pro graduation Master's Thesis with the topic "Virtual gift - Trading gifts in BatMUD virtual community" in Cultural anthropology for the University of Jyväskylä was published, written by Anu Ikonen, a non-player in Finnish.
December, 2006: B.A.T. ry releases the first version (v1.00) of the Official game client. What makes this Batclient significant among the many MU* communities is the many steps it takes towards the more modern, graphical gaming environments of more recently published games. The game client is a lightweight, unique Java-based desktop application. See Features and Screenshots. Also notable, the development continues rapidly towards an even more competitive game GUI, in order to overcome the MMOG-playing generation's barriers of playing text-based games. This game client is solely dedicated for playing and subscribing to BatMUD.
May, 2006: B.A.T. ry publishes a press-release "Balanced Alternative Techniques ry and Mythicscape to Produce Client Platform for Multiuser Internet Games", through PRWeb regarding producing a new Client Platform for BatMUD. Effectively meaning, that BatMUD shifts towards tackling the onslaught of the MMORPGs (or MMOs).
April, 2005: BatMUD turns 15, thus an official birthday-gala was held at Kaivohuone (Helsinki, Finland). More than three hundred guests (all were dressed in an evening attire) from all over the world joined the celebration of BatMUD's 15-year long journey. The oldest Finnish newspaper, Keskisuomalainen wrote an article on 19.4.2005 (in Finnish) on the gala. BatMUD's Niklas Lindroos and Christopher Ragusa also attended Notacon 2005 and held a presentation on "The BatMUD community - a biased study in running large global communities on the Internet".
2004: B.A.T. ry applies for the BatMUD™ Trade Mark and BatMUD® is registered as a Trade Mark by the United States Patent and Trademark Office in April 5, 2005. Also, a 91-page Pro graduation thesis emerges from the University of Lapland, themed "Artificial Intelligence in text-based computer games' dramaturgy. Study subjects: Nethack and BatMUD", Audiovisual Mediaculture written by Jussi Huhtala (in Finnish).
April, 2003: Through the years, BatMUD has also been voted "Game of the Month" by several Internet gaming-sites, such as MPOGD.com. It has been for years in the highest top of The MUD Connector's ranking-list for MUDs.
May, 2002: B.A.T. ry receives a Business ID from the Finnish tax authorities (by own request) and is entered into the tax prepayment register. This was preceded by a major overhaul (of 1999 - 2002), during which the B.A.T. ry slowly re-organized itself to become a more effective and productive organization - responding to the professionalism required in running the larger legal entity which B.A.T. ry had become.
1996: BatMUD receives the Finnish Oiva award, and the game is also prominently featured in many mainstream computer gaming magazines, such as the Pelit-magazine. Also the paper version of The Rolling Stones magazine is said to have covered BatMUD in a small blurb back in the day.
September, 1994: the organization Balanced Alternative Techniques ry was officially registered in the "Joint corporate information system" of the National Board of Patents and Registration and the Tax Administration of Finland.