Internally, we have already released several test versions on the road to the next upcoming public release, the v1.80. Unfortunately, the version we have in our hands today (v1.75c) isn't ready for conversion to a production release, yet.

Now it always comes down to the matter of "how complete do we want to feel" in this kind of development work. Most of the main features are complete, with one being halfway there (player buffs display), but all of the other enhancements are now in.

I'm contemplating on pulling out a few 'usability fixes' which we'd still otherwise have in the pipeline and introducing them in a patch later instead-- we don't really need to get in all the things us devs would like, as the already complete to-be v1.80 has tons of improvements over the current version out there.


Amarth Shadowstring
Batclient lead developer