I'm not sure if this was already addressed so I'm sorry if this is a repeat.
Anyway:
During fights many players often use skills/spells. However, when it is shown in the battle window it appears as the same color as everything else, which makes it hard to spot if the skill/spell was successful. Especially for fighter types like myself, the battle log fills up quickly with multiple hits/misses from the opponent also.
So my suggestion is much like Critical Hits, display skill/spell results in another color to make it easier to spot.
You gash Cubic man causing a small wound.
You make a great stabbing maneuver, but your enemy blocks your attack. <-- skill result
You gash Cubic man causing a nasty laceration.
You slightly pierce Cubic man inducing a nasty lesion.
Cackling demonically you tear Cubic man making rib bones snap and crack. <-- critical
You slightly pierce Cubic man inducing a nasty lesion.
You slightly pierce Cubic man causing a nasty
I know it is easy to spot now, but during a battle you only have a few seconds before the battle log fills up again.
Thanks for reading.