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Guilds.merchant
> Outworld herbs
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#1
15 Dec 2006 12:32
Greetings, people. I made a kludge to the outworld room code. Now trees should
be around in a very similar manner to the old batworld. I'm monitoring the
kludge, plus your whines, to see if any additional steps are required.
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Ulath
C o d e s l a v e
28y, 347d, 0h, 45m, 45s old
Level:
32 [Wizard]
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