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BatMUD Forums > Guilds.animist > Tunes and fixes

 
 
#1
05 Mar 2012 00:44
 
 
-Fixed bug in conjuring powerful animal spirits
-Added cap to extra power you can channel to weak spirit
-Added some protection to items in spirits' saddlebags (needs resummon)
-Added some hit points to weak mounts (needs resummon)
-Added plaques, check the cellar of recovery hut

--Heidel

 
 
 
Heidel
S a g e
3y, 70d, 2h, 31m, 15s old
Level:
180 [Wizard]