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BatMUD Forums > Guilds.riftwalker > Re: Suggestions for rifts

 
 
#1
03 Dec 2016 03:45
 
 
The following text is directed to whomever is still touching riftwalker code,
with the addition of players who have sufficient knowledge if riftwalker
guild. I tried to gather a few issues that have been bugging me about
riftwalkers. I'll try to be concise (to avoid TLDR):

1) Gaining rep from entities (when interacting with other players). First of
all I do understand that entities are not players. Tarmalens got their rep
fixed but there are others as well. I know this might need fixing from the
specific guild side and it's not as such related to riftwalkers, so there
might be a few separate and isolated issues here.

2) In "gem weapons" indicate which weapons are currently wielded.

3) Weapon speed for entities. It's pretty hard to gather data on how well your
entity is performing already without heft and compare, but from what I've seen
entities completely ignore some specific restrictions. I'm not saying it's a
bad thing, just that with certain things it's absolutely silly. Some
fine-tuning might be in place to prevent certain kind of ... special issues.

4) At least fire entities should get "switch weapon" skill with enough
offensive focus.

5) I know it's probably by design, but it's nasty that we don't get an area
spell. My suggestion would be that with certain limits you could get
dimensional leech to work with "all" target (like spark birth with enough
focus points on magic entity).

6) (Wishful thining) If only entities could do syntaxes... like pulling rings
that weak mages (or certain hybrid tanks) cannot do :p. Yeah yeah I know.

7) I'd like to see some way to use the excess sparks. One idea would be that
powerful riftwalkers would need sparks to use "seek" in riftworld or
something.

8) This might be just me, but it bugs me that my entity is wielding non-AWE
shape weapons.

9) And while we are at it, another thing that bugs me is the "gem cmd drop"
command. I can only thing of 2 or 3 VERY special places where I might need
such command (and I would not tank there with entity). So fellow riftwalkers,
if you can enlighten me if there is actual use for that specific command?

Summa summarum: It's not meant to be a rant or "fix this" mail. Just a list of
suggestions that might get attention - or not. Your comments are welcome and
I'd be eager to discuss them in the guild channel too.


 
Rating:
2
Votes:
2
 
 
Drifter
3y, 9d, 5h, 16m, 31s old
Level:
101
 
 
#2
07 Dec 2016 15:24
 
 
Hello,

Thank you for your constructive feedback, it's always welcome.

1) Please be more specific, and give details where you can.
2) Good idea
3) More details please
4) No comment
5) I don't think so
6) Nice idea, and would be up to an area coder to implement
7) No to 'seek' having a spark cost, but open to other ideas
8) They should be AWE if you consumed them as AWE, no?
9) No comment

Moss

 
 
 
Moss
W i z a r d
6y, 58d, 19h, 30m, 47s old
Level:
100 [Wizard]
 
 
#3
17 Jan 2017 21:11
 
 
1. Could bind entity use the sparks given to entity?
2. Maybe the more sparks in entity, the slightly more chance to trigger entity
skill?
or slightly reducing the sp cost of entity skill? not sure if these was
too much, just some thoughts to discuss
Moss wrote:
7) No to 'seek' having a spark cost, but open to other ideas
 
 
 
Ciph
N e w b i e  H e l p e r
334d, 14h, 55m, 43s old
Level:
90