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BatMUD Forums > Ideas-wanted > increase intelligence of NPCs

 
 
#1
29 Oct 2021 22:46
 
 
AI has improved over recent years so it would be interesting to
increase intelligence of NPCs.

1) reinforcement learning was used successfully already in 1990s
to create more intelligent players/monsters in roguelike environments.
I just listened podcast about facebook where they have managed to make
AI controlled player to advance to approx dungeon level 15 in Nethack.

2) GPT-2 language model would make random utterances from NPCs more
like talking to real person.

 
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Ewilyn
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