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BatMUD Forums > Ideas-wanted > Chest skeleton shortage

 
 
#1
17 May 2022 03:16
 
 
So with the Zinium craze thats sweeping BatMUD these days I have an idea
that would alleviate the perennial lack of chest skeletons.

Allow merchants to make their own! But with limitations as outlined
below:

* Skeletons would require divine wood to create.
* Skeletons could take some largeish amount of wood to create, 100kg perhaps.
* Size of skeleton limited by current carpentry + chest creation skills.
> Carpentry and Chest creation at least 70% can make small skeletons.
> Carpentry and Chest creation at least 85% can make medium skeletons.
> Carpentry and Chest creation at least 95% can make large skeletons.
* Have hardware store clerk have a certification process that costs 25,000
gold per skeleton that makes it an actual valid chest skeleton.
* Limit number of skeletons certified per day to 50 per player. You can
currently get about 50 skeletons per day if you hardcore camp the hardware
store as it is right now.

Skill usage could be something like:
use carpentry at build <size> chest skeleton from wood [in forge]

Even with the limitation on the amount of skeletons created this would
immensely help the chest skeleton shortage. Also it would allow merchants
to make and sell skeletons to other merchants ( player interactions \o/ )

Just some thoughts on the problem thats not simply "GIEF MOAR SKELLINGTONS"

--Hair

 
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Hair
N e w b i e  H e l p e r
8y, 114d, 10h, 28m, 56s old
Level:
105