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BatMUD Forums > Updates > Halloween 2022 update (again)

 
 
#1
27 Oct 2022 17:45
 
 
Okay, so the event prizes are more or less done at this point. I might add
more if I hear a particularly good suggestion, especially a pcity item (like a
forge or stove).

A few 'final' notes:

1) The prices are very likely going to be 200 embers for each piece of set eq,
regardless of slot. That means, if you get one ember each day during both
weekends, you'll end up with one piece of eq. If you get literally every
single ember literally every single day for the entire run of the event, and
give them all to the same faction, you could technically buy an entire set.
But I'm pretty sure nobody is going to do that.

Remember that the items' identify info is available on the prize boards. You
won't have to guess what the stats are, and the stats are never random.

Non-eq prizes will be 100 to 500, with the spellbooks/skillbooks being 500.
Skills, spells, and special effects of items from the non-winning factions
will be turned off after a year. For example, the Efiilas flint and steel will
still be a flint and steel, but will stop granting cold resist. Spells/skills
from the books will work like the existing ones, for example, if you read the
"vampiric flames" spellbook, you'll get the spell% at the same as your meteor
blast%. Of special note, the bard spell "bonfire tune" will share a KBH with
campfire tune. Thanks to Amarth for his help with that spell!

2) Consumables will also be available as point dumps. Not listed: chocolate.
You will be able to spend embers on chocolate, I'm just not listed it as a
prize since you won't be able to buy it _after_ the Event ends. All three
factions will offer chocolate.

3) Against the idea of the event, and against my better judgement, starting
this weekend I will allow you to summon smaller elementals designed to be
soloed. They will still be based on how strong you are, still drop named
embers only you can turn in, will spawn in easier locations, but only be worth
10 points not 50. Since you can still only summon one elemental per faction
per day, you should ONLY summon a solo elemental if you know for a fact you're
not going to get a party for a large one.

If you spend every day from here on out only spawning solo elementals, you
will still be able to contribute some points to the faction(s) of your choice,
and maybe get a single piece of eq or some consumables for your efforts. The
idea for the event was about working together towards a goal, and yes, the
dramatic drop in points for solo work is intentional. I still strongly
recommend working with a team, but if you can't or won't, at least 10 points
is more than 0 points.

Or, you could farm small embers, or buy/trade them from other players. They're
not going away.

Shinarae "medium-rare" Lluminus

 
 
 
Shinarae
A r c h w i z a r d
4y, 295d, 2h, 47m, 52s old
Level:
200 [Wizard]