Help: Reboot
Reboot, or 'boot' as it is commonly called is when the mud
shut downs for a moment, restarts and during this most of
the areas are reset; objects on the ground disappear
and so on.
Items you are WEARING, WIELDING, or have in your INVENTORY
will save over reboot!
Carried cash (money) saves over reboot.
Exceptions to the rule for saving worn/wielded/inventory items:
- Items that cannot normally be saved in chest (some
keys etc), won't be saved in reboot either.
- You are standing in a no-save room. These are quite
rare, but to be on the safe side you can check this
by typing 'save', if you get 'SAVED.' as a response
the room is all good.
You can do 'tell damogran boot' for info on next reboot.
BatMUD reboots every day at noon EET (Eastern European).
A few minutes before reboot, Armageddon arrives to Arelium
church and offers you one free teleport to your starting
location. Please note that Armageddon cannot transport you
out of locations that prohibit teleportation.
The way to request this free transport is to tell Armageddon
something - such as 'tell armageddon asdfasdf'.
See 'help saving items' for related information.
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