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BatMUD Forums > Updates > duplicate eqs

 
 
#1
22 Apr 2006 06:53
 
 
Duplicate eqs don't seem to happen often, so most of you won't be affected by
this...in theory.

Duplicated eqs will (starting at boot) no longer dest, but become flagged as
duplicated and become useless. If the need arises, I will also code a way to
combine the two duplicated eqs back into one...but with one occurance every
other week or so, I don't think that'll be important.

Duplicated eq, once marked as such, is easily identified by trying to wear or
wield it, or identifyig it, or by looking at it. May the buyer beware. If
someone sells you eq that turns out to be a duplicate, I'd ask for my money
back. Sharp sticks are optional.

Shinarae Lluminus

 
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Shinarae
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