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BatMUD Forums > Updates > miniquest hub now open for testing

 
 
#1
03 May 2016 16:32
 
 
Okay, that project I'm working on, it's not done, but it _is_ done to the
point where it now requires mortal input. Just off the Lucentium welcome
center is a group called the Efiilas Advance, one of what will eventually
become three miniquest hubs for competing factions. Once/boot you can ask for
work, getting a quest-like objective (based on your level and skills most of
the time) that improves your faction standing. You can then "sell" this
faction standing, called Favor, for prizes of different levels and uses.

The work assignments are not all of equal difficulty, and that's intentional.
But a knowledgeable player should not need more than an hour to do any of
them, and most of them can be done with help (i.e. kills can be done in
parties, and items don't typically have to be named or crafted by you
personally), so cooperation is encouraged.

What I need the most is feedback. Before I make the other two continents'
hubs, I need to know what needs to be removed, changed, or added. Are the
rewards too good or too weak? Is anything bugging or impossible? Are some of
the work assignments _dramatically_ disproportionate in effort required? And
(this is the big one) what other assignments would you like to see added to
the list?

Check it out, and send your thoughts my way.

Shinarae Lluminus

 
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Shinarae
A r c h w i z a r d
3y, 203d, 14h, 25m, 18s old
Level:
200 [Wizard]