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BatMUD Forums > Ideas-wanted > Re: druids guild

 
 
#1
11 May 2017 21:21
 
 
I am not hating on druids or anything with the following post, however it is
currently one of the few guilds that completely lacks any reputation system.
There is unfortunately no benefit to a life-long druid. I feel that the system
presented currently in the liberator guild which allows for unique
customization of boons would give the guild a fresh look. Now, should some
delightful administrator read this and think to themselves that it is
something worth looking into, I would happily indulge them on how druids could
gather reputation in order to spend on the following 'boons'
strengthen seed +8% duration vine mantle
mastery of mantles +10% coverage vine mantle
fortify skin +8% duration earth skin
toughness amplified +10% coverage earth skin
flesh savagery +dmg for wither flesh
wilt the flesh +stun rounds
mastery of flesh -25% sp cost, -1 round casting time
lingering cold +cold dmg for hoar frost
cold snap +skill break for hoar frost
star light +blind enemy (reduce hit/weapon speed for 1 round)
darkness engulfed -sp cost based on darkness for star light
knowledge of staves +staff charges faster, +decrease drain effect +increase
max charge
pool mastery -cooldown by 10%
pool supremacy -cooldown by 20%
grass fed protein +15% str for earth power
gift of earth +dmg bonus for earth power
knowledge of gems +10% dmg to gem fire
refining gems +gems last longer
barrier enhancement +5% damage reduction for flex shield
wobbly knowledge +10% duration for flex shield
warmth of summer -1 round casting time for blessed warmth
runic healing mastery+20% hp healed for runic heal/blessed warmth
frosty protection +10% duration for earth blood
embrace the cold +10% con for earth blood
shapeshifter master +7% stats
arcane shapeshifter +15% stats
aftershock +25% dmg for earthquake
aftershock mastery +does 50% phys dmg
galestrike +lingering dmg (dot) summon storm
eye of the storm +does 50% elec dmg
quicksand +chance to pit
knowledge of nature +duration of fields
transfer expertise -1 round to transfer mana, ignore influx upto 300
transfer master -2 rounds to transfer mana, ignore influx upto 500
stat buff mastery +stat to all stat buffs. requires points spent
runic master +dmg to all druid spells, requires points spent
duration mastery +duration to all druid spells, requires points

all of this is just off the top of my head and subject to fine tuning obv.

mighty pigeon +can carry anything back to chest room for you

 
Rating:
17
Votes:
19
 
 
Conquer
6y, 258d, 12h, 36m, 39s old
Level:
105
 
 
#2
11 May 2017 21:21
 
 
I agree that liberator has unique and excellent boon system. At least I
wouldn't mind having such thing with druids, I'd even give them proper
reputation system to work with too.. I'll take this to my superiors since I
agree with Conquer and I feel druids deserve little more spice

 
Rating:
12
Votes:
12
 
 
Merc
C o d e s l a v e
5y, 91d, 15h, 39m, 26s old
Level:
30 [Wizard]
 
 
#3
12 May 2017 13:27
 
 
A system of temporary boons based on activity or missions would be awesome to
see. However, I am not sure if a rep-gathering system would be a good idea -
currently, tdruid is one of the very few builds that work well in exp/eq with
low totals/rep, and I think that this aspect is worth preserving.

 
Rating:
6
Votes:
6
 
 
Nepos
1y, 280d, 11h, 23m, 57s old
Level:
35
 
 
#4
16 May 2017 16:12
 
 
Nepos wrote:
A system of temporary boons based on activity or missions would be awesome to
see. However, I am not sure if a rep-gathering system would be a good idea -
currently, tdruid is one of the very few builds that work well in exp/eq with
low totals/rep, and I think that this aspect is worth preserving.
It's actually refreshing to play a guild that has no real rep system for once
the game seems to be littered with "rep" being the focus and the "everything"
behind any guild. Screw me for liking simple guilds. It's nice to reinc into
something and play it at full capacity rather than, reinc in and wait
a fucking year to be able to play.

 
Rating:
5
Votes:
11
 
 
Blax
2y, 17d, 12h, 32m, 56s old
Level:
78
 
 
#5
29 Aug 2017 16:50
 
 
Blax wrote:
Nepos wrote:
A system of temporary boons based on activity or missions would be awesome to
see. However, I am not sure if a rep-gathering system would be a good idea -
currently, tdruid is one of the very few builds that work well in exp/eq with
low totals/rep, and I think that this aspect is worth preserving.
It's actually refreshing to play a guild that has no real rep system for once
the game seems to be littered with "rep" being the focus and the "everything"
behind any guild. Screw me for liking simple guilds. It's nice to reinc into
something and play it at full capacity rather than, reinc in and wait
a fucking year to be able to play.
The changes that were suggested do not impact either of the comments listed by
Blax and Nepos. I know reading comprehension is overrated especially in a text
based game, but if you actually looked at the suggested boon list we arent
talking about the disparity in mage dps if you compared someone reincing into
mage with 0 essence to balroc. A lot of the suggested boons are merely minor
buffs to reward someone for being active in the druid guild.

The goal behind my suggestions is to provide a minor reward and incentive to
the druid guild. In any game, there should be atleast some disparity between
characters. As of right now, every tarmdruid is essentially a vanilla clone
and the difference in power is going to be eq/boon based for the majority of
the time. It also allows you, the player, to have a bit of say on exactly how
you want your druid to be. Do you want some wither flesh boons to melt stuff
or perhaps you want your prots to have a little longer duration so that you
dont have to prot as often.

If anything I find its pretty funny that when someone posts something that
encourages the player to have flexibility in their character, some people jsut
tighten up their asshole and say nonono, just force feed me how to play this
guild (and ill still likely play it poorly) because thinking for myself is too
hard.

 
Rating:
7
Votes:
7
 
 
Conquer
6y, 261d, 13h, 37m, 13s old
Level:
105
 
 
#6
17 May 2017 17:44
 
 
Mkay, I imagine you are mainly replying to Blax, but as you did refer to my
reply there too, figured I'd clarify! As I wrote, I very much like your
proposal, but if you look at Merc's reply to your post (news display
ideas-wanted 12264), he indicates a "proper reputation system" - and that is
what I have been reacting to.

Should probably have quoted the post I was replying to, to avoid confusion,
but quoted posts are quite a pain to read in this interface, so here we are.


 
 
 
Nepos
1y, 283d, 9h, 49m, 46s old
Level:
46
 
 
#7
29 Aug 2017 16:49
 
 
Nepos wrote:
Mkay, I imagine you are mainly replying to Blax, but as you did refer to my
reply there too, figured I'd clarify! As I wrote, I very much like your
proposal, but if you look at Merc's reply to your post (news display
ideas-wanted 12264), he indicates a "proper reputation system" - and that is
what I have been reacting to.

Should probably have quoted the post I was replying to, to avoid confusion,
but quoted posts are quite a pain to read in this interface, so here we are.
It does not matter who-replies-where, there are like maybe 50 players TOPS
who actively read news so, everyhing gets read and understood. Come on.
Secondly, who cares about rep systems for druids like, really.

 
Rating:
-9
Votes:
9
 
 
Blax
2y, 19d, 7h, 32m, 1s old
Level:
78
 
 
#8
29 Aug 2017 16:49
 
 
Yeah 10% difference on a low-use spell will really set a druid apart from
others!

 
Rating:
-7
Votes:
7
 
 
Blax
2y, 19d, 7h, 32m, 1s old
Level:
78