Nothing that is too good lasts forever.
In totally unrelated notes,
- Critical strike chance calculations for casters are now more in line with
melee. (from boot)
- Skill damage criticality necessity has been rechecked across the board
(from boot)
- Amount of experience one gets from Arena as a result of victory in
rematches has been tied to reputation (immediatly)
If you are experience bugs / thoughts in general, don't hesitate to contact.
--Merc