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Sloppy
Solvik
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Thief guild | Guilds & Backgrounds
The Thieves Guild
Command
: thief
Creators
:
Zin
Max Level
: 13
Switch View [short]
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 1
Requirements:
Background must be
Civilized
.
Available:
Receive the thief brooch.
May train
Attack
to 10.
May train
Cast generic
to 9.
May train
Consider
to 5.
May train
Short blades
to 10.
May train
Kick
to 10.
May train
Hiding
to 5.
May train
Pick pockets
to 20.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 2
Requirements:
Has trained
Attack
to 5.
Has trained
Consider
to 2.
Has trained
Short blades
to 5.
Has trained
Kick
to 5.
Has trained
Hiding
to 2.
Has trained
Pick pockets
to 16.
Available:
May train
Attack
to 13.
May train
Cast generic
to 15.
May train
Cast harm
to 13.
May train
Consider
to 11.
May train
Enhanced peer
to 10.
May train
Short blades
to 20.
May train
Swim
to 11.
May train
Track
to 3.
May train
Kick
to 14.
May train
Hiding
to 17.
May train
Pick locks
to 10.
May train
Conceal skilluse
to 20.
May train
Pick pockets
to 28.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 3
Requirements:
Has trained
Attack
to 6.
Has trained
Cast generic
to 1.
Has trained
Consider
to 5.
Has trained
Enhanced peer
to 6.
Has trained
Short blades
to 10.
Has trained
Kick
to 7.
Has trained
Hiding
to 6.
Has trained
Pick locks
to 2.
Has trained
Conceal skilluse
to 1.
Has trained
Pick pockets
to 22.
Available:
May train
Attack
to 17.
May train
Cast generic
to 21.
May train
Cast harm
to 21.
May train
Cast special
to 14.
May train
Consider
to 18.
May train
Enhanced peer
to 22.
May train
Short blades
to 30.
May train
Swim
to 19.
May train
Track
to 9.
May train
Kick
to 18.
May train
Controlled panic
to 10.
May train
Hiding
to 30.
May train
Pick locks
to 24.
May train
Conceal skilluse
to 27.
May train
Pick pockets
to 37.
May train
Plant lore
to 10.
May study
Darkness
to 19.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 4
Requirements:
Has trained
Attack
to 8.
Has trained
Cast generic
to 2.
Has trained
Consider
to 9.
Has trained
Enhanced peer
to 13.
Has trained
Short blades
to 15.
Has trained
Kick
to 9.
Has trained
Hiding
to 12.
Has trained
Pick locks
to 4.
Has trained
Conceal skilluse
to 2.
Has trained
Pick pockets
to 29.
Has trained
Plant lore
to 5.
Available:
May train
Attack
to 21.
May train
Cast generic
to 27.
May train
Cast harm
to 30.
May train
Cast special
to 24.
May train
Cast transformation
to 10.
May train
Cast information
to 18.
May train
Cast teleportation
to 19.
May train
Consider
to 25.
May train
Dodge
to 10.
May train
Enhanced peer
to 34.
May train
Hiking
to 2.
May train
Short blades
to 40.
May train
Swim
to 27.
May train
Track
to 16.
May train
Kick
to 22.
May train
Controlled panic
to 24.
May train
Hiding
to 43.
May train
Sneak
to 10.
May train
Pick locks
to 38.
May train
Conceal skilluse
to 34.
May train
Herb mixing
to 20.
May train
Pick pockets
to 46.
May train
Plant lore
to 12.
May study
Darkness
to 25.
May study
Infravision
to 15.
May study
Identify
to 10.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 5
Requirements:
Has trained
Attack
to 10.
Has trained
Cast generic
to 2.
Has trained
Consider
to 12.
Has trained
Dodge
to 1.
Has trained
Enhanced peer
to 20.
Has trained
Short blades
to 20.
Has trained
Kick
to 11.
Has trained
Hiding
to 17.
Has trained
Sneak
to 1.
Has trained
Pick locks
to 7.
Has trained
Conceal skilluse
to 2.
Has trained
Herb mixing
to 2.
Has trained
Pick pockets
to 36.
Has trained
Plant lore
to 6.
Available:
May train
Attack
to 25.
May train
Cast generic
to 33.
May train
Cast harm
to 39.
May train
Cast transformation
to 17.
May train
Cast information
to 29.
May train
Cast teleportation
to 30.
May train
Consider
to 32.
May train
Defence sense
to 10.
May train
Dodge
to 23.
May train
Enhanced peer
to 46.
May train
Hiking
to 11.
May train
Short blades
to 50.
May train
Swim
to 36.
May train
Throw weight
to 6.
May train
Track
to 22.
May train
Kick
to 27.
May train
Stab
to 20.
May train
Controlled panic
to 39.
May train
Hiding
to 56.
May train
Sneak
to 27.
May train
Outdoors disguise
to 20.
May train
Pick locks
to 52.
May train
Conceal skilluse
to 41.
May train
Herb mixing
to 22.
May train
Herbal floating disc
to 15.
May train
Pick pockets
to 55.
May train
Plant lore
to 15.
May study
Darkness
to 31.
May study
Identify
to 16.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 6
Requirements:
Has trained
Attack
to 12.
Has trained
Cast generic
to 3.
Has trained
Consider
to 16.
Has trained
Dodge
to 2.
Has trained
Enhanced peer
to 27.
Has trained
Hiking
to 1.
Has trained
Short blades
to 25.
Has trained
Kick
to 13.
Has trained
Stab
to 12.
Has trained
Hiding
to 22.
Has trained
Sneak
to 2.
Has trained
Outdoors disguise
to 2.
Has trained
Pick locks
to 10.
Has trained
Herb mixing
to 2.
Has trained
Pick pockets
to 44.
Has trained
Plant lore
to 7.
Available:
May train
Attack
to 28.
May train
Cast generic
to 39.
May train
Cast harm
to 48.
May train
Cast transformation
to 24.
May train
Cast information
to 41.
May train
Cast teleportation
to 42.
May train
Consider
to 39.
May train
Defence sense
to 27.
May train
Dodge
to 37.
May train
Enhanced peer
to 59.
May train
Hiking
to 21.
May train
Short blades
to 60.
May train
Stun
to 9.
May train
Swim
to 44.
May train
Throw weight
to 13.
May train
Track
to 29.
May train
Kick
to 31.
May train
Stab
to 55.
May train
Controlled panic
to 54.
May train
Hiding
to 69.
May train
Sneak
to 44.
May train
Outdoors disguise
to 28.
May train
Indoors disguise
to 20.
May train
Pick locks
to 66.
May train
Herb mixing
to 25.
May train
Smoke bomb
to 11.
May train
Herbal floating disc
to 17.
May train
Pick pockets
to 64.
May train
Plant lore
to 18.
May study
Darkness
to 37.
May study
Identify
to 22.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 7
Requirements:
Has trained
Attack
to 14.
Has trained
Cast generic
to 3.
Has trained
Consider
to 19.
Has trained
Defence sense
to 2.
Has trained
Dodge
to 3.
Has trained
Short blades
to 30.
Has trained
Kick
to 15.
Has trained
Stab
to 33.
Has trained
Sneak
to 4.
Has trained
Outdoors disguise
to 3.
Has trained
Indoors disguise
to 1.
Has trained
Herb mixing
to 2.
Has trained
Pick pockets
to 51.
Has trained
Plant lore
to 9.
Available:
May train
Attack
to 32.
May train
Cast generic
to 45.
May train
Cast harm
to 57.
May train
Cast transformation
to 31.
May train
Cast teleportation
to 54.
May train
Consider
to 45.
May train
Defence sense
to 44.
May train
Dodge
to 51.
May train
Short blades
to 70.
May train
Stun
to 29.
May train
Swim
to 53.
May train
Switch weapon
to 13.
May train
Throw weight
to 20.
May train
Track
to 35.
May train
Kick
to 35.
May train
Stab
to 91.
May train
Controlled panic
to 69.
May train
Sleight
to 10.
May train
Sneak
to 62.
May train
Outdoors disguise
to 36.
May train
Indoors disguise
to 34.
May train
Herb mixing
to 28.
May train
Smoke bomb
to 29.
May train
Herbal floating disc
to 19.
May train
Pick pockets
to 73.
May train
Plant lore
to 21.
May study
Darkness
to 43.
May study
Quicksilver
to 11.
May study
Identify
to 28.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 8
Requirements:
Has trained
Attack
to 16.
Has trained
Cast generic
to 4.
Has trained
Consider
to 22.
Has trained
Defence sense
to 3.
Has trained
Short blades
to 35.
Has trained
Stun
to 2.
Has trained
Kick
to 17.
Has trained
Sleight
to 1.
Has trained
Outdoors disguise
to 4.
Has trained
Indoors disguise
to 1.
Has trained
Herb mixing
to 2.
Has trained
Pick pockets
to 58.
Has trained
Plant lore
to 10.
Available:
May train
Attack
to 36.
May train
Cast generic
to 51.
May train
Cast transformation
to 39.
May train
Consider
to 52.
May train
Defence sense
to 62.
May train
Short blades
to 81.
May train
Stun
to 50.
May train
Stunned maneuvers
to 5.
May train
Swim
to 61.
May train
Switch weapon
to 41.
May train
Track
to 42.
May train
Tumbling attack
to 8.
May train
Kick
to 39.
May train
Controlled panic
to 84.
May train
Sleight
to 58.
May train
Outdoors disguise
to 45.
May train
Indoors disguise
to 48.
May train
Herb mixing
to 31.
May train
Smoke bomb
to 48.
May train
Herbal smoke resistance
to 19.
May train
Herbal floating disc
to 22.
May train
Pick pockets
to 82.
May train
Plant lore
to 24.
May study
Darkness
to 49.
May study
Inform
to 15.
May study
Quicksilver
to 17.
May study
Identify
to 34.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 9
Requirements:
Has trained
Attack
to 18.
Has trained
Cast generic
to 5.
Has trained
Consider
to 26.
Has trained
Kick
to 19.
Has trained
Outdoors disguise
to 5.
Has trained
Indoors disguise
to 2.
Has trained
Herb mixing
to 3.
Has trained
Pick pockets
to 65.
Has trained
Plant lore
to 12.
Available:
May train
Attack
to 40.
May train
Cast generic
to 58.
May train
Cast transformation
to 46.
May train
Consider
to 59.
May train
Swim
to 70.
May train
Track
to 49.
May train
Kick
to 44.
May train
Controlled panic
to 99.
May train
Possessions
to 9.
May train
Outdoors disguise
to 53.
May train
Indoors disguise
to 62.
May train
Herb mixing
to 33.
May train
Herbal smoke resistance
to 22.
May train
Herbal floating disc
to 24.
May train
Pick pockets
to 91.
May train
Plant lore
to 27.
May study
Darkness
to 55.
May study
Haste
to 16.
May study
Quicksilver
to 23.
May study
Identify
to 40.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 10
Requirements:
Has trained
Attack
to 20.
Has trained
Consider
to 29.
Has trained
Kick
to 22.
Has trained
Outdoors disguise
to 6.
Has trained
Herb mixing
to 3.
Has trained
Pick pockets
to 72.
Has trained
Plant lore
to 13.
Available:
May train
Attack
to 44.
May train
Cast transformation
to 54.
May train
Consider
to 66.
May train
Kick
to 48.
May train
Possessions
to 15.
May train
Outdoors disguise
to 62.
May train
Glance
to 20.
May train
Herb mixing
to 36.
May train
Herbal smoke resistance
to 25.
May train
Herbal floating disc
to 27.
May train
Pick pockets
to 100.
May train
Plant lore
to 30.
May study
Haste
to 41.
May study
Quicksilver
to 29.
May study
Identify
to 46.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 11
Requirements:
Has trained
Attack
to 22.
Has trained
Consider
to 33.
Has trained
Kick
to 24.
Has trained
Possessions
to 1.
Has trained
Glance
to 2.
Has trained
Herb mixing
to 3.
Available:
May train
Attack
to 47.
May train
Consider
to 73.
May train
Kick
to 52.
May train
Possessions
to 22.
May train
Glance
to 24.
May train
Herb mixing
to 39.
May train
Herbal smoke resistance
to 28.
May train
Herbal floating disc
to 29.
May train
Trap creation
to 10.
May train
Detect trap
to 10.
May study
All-seeing eye
to 20.
May study
Emergency exit
to 20.
May study
Quicksilver
to 35.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 12
Requirements:
Has trained
Attack
to 23.
Has trained
Consider
to 36.
Has trained
Kick
to 26.
Has trained
Possessions
to 2.
Has trained
Glance
to 2.
Has trained
Herb mixing
to 3.
Available:
May train
Attack
to 51.
May train
Consider
to 80.
May train
Enhance criticals
to 1.
May train
Kick
to 56.
May train
Slip
to 5.
May train
Possessions
to 28.
May train
Glance
to 28.
May train
Herb mixing
to 42.
May train
Herbal smoke resistance
to 31.
May train
Herbal floating disc
to 32.
May train
Disarm trap
to 13.
May study
All-seeing eye
to 22.
May study
Emergency exit
to 25.
May study
Quicksilver
to 41.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
Level 13
Requirements:
Has trained
Attack
to 25.
Has trained
Kick
to 28.
Has trained
Possessions
to 2.
Has trained
Glance
to 2.
Has trained
Herb mixing
to 4.
Available:
May train
Attack
to 55.
May train
Kick
to 61.
May train
Possessions
to 35.
May train
Glance
to 32.
May train
Herb mixing
to 45.
May train
Herbal smoke resistance
to 35.
May study
All-seeing eye
to 25.
May study
Emergency exit
to 31.
May study
Quicksilver
to 48.
May study
Field of light
to 20.
Select Level:
Top of Page
1
2
3
4
5
6
7
8
9
10
11
12
13
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