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Mage magical guild | Guilds & Backgrounds

Summoners of Astral Power
Command: mage_magical
Creators: Juggelo, Lampsa
Max Level: 10

The purists under the mages, the Summoners of astral power stick to the pure stuff magic is made of. While others concentrate on manipulating elements through their magic powers, the Summoners manipulate magic itself. Their delicate weaving of astral strings and knowledge of complex arcane manipulations is unchallenged. Sometimes seen as a bit shrewd by other magical guilds with the reputation of lonely hermits up high in their ivory tower, a Summoner can easily surprise those who mock him once he shows the full extend of his powers.

Level 1

Requirements: Background must be Magical.
Must be at max level in the Mage guild.
Has studied Magic missile to 60.
Has trained Cast magical to 60.
Available: Receive the reward for continuing your studies
May train Cast magical to 70.
May train Knowledge of magic lore to 10.

May study Magic missile to 100.
May study Magic dispersion to 20.
Level 2

Requirements: Has trained Cast magical to 56.
Has trained Knowledge of magic lore to 7.
Has studied Magic dispersion to 14.
Available: May train Cast magical to 77.
May train Knowledge of magic lore to 20.

May study Magic dispersion to 60.
May study Summon lesser spores to 50.
May study Magic wave to 30.
Level 3

Requirements: Has trained Cast magical to 61.
Has trained Knowledge of magic lore to 14.
Has studied Magic dispersion to 42.
Has studied Summon lesser spores to 35.
Has studied Magic wave to 21.
Available: May train Cast magical to 85.
May train Knowledge of magic lore to 30.

May study Magic dispersion to 100.
May study Summon lesser spores to 75.
May study Magic wave to 53.
Level 4

Requirements: Has trained Cast magical to 68.
Has trained Knowledge of magic lore to 21.
Has studied Summon lesser spores to 52.
Has studied Magic wave to 37.
Available: May train Cast magical to 92.
May train Knowledge of magic lore to 40.

May study Summon lesser spores to 100.
May study Magic wave to 76.
May study Levin bolt to 40.
Level 5

Requirements: Has trained Cast magical to 73.
Has trained Knowledge of magic lore to 28.
Has studied Magic wave to 53.
Has studied Levin bolt to 28.
Available: May train Cast magical to 100.
May train Knowledge of magic lore to 50.

May study Magic wave to 100.
May study Levin bolt to 70.
May study Summon greater spores to 30.
Level 6

Requirements: Has trained Knowledge of magic lore to 35.
Has studied Levin bolt to 49.
Has studied Summon greater spores to 21.
Available: May train Knowledge of magic lore to 60.

May study Levin bolt to 100.
May study Summon greater spores to 65.
Level 7

Requirements: Has trained Knowledge of magic lore to 42.
Has studied Summon greater spores to 45.
Available: May train Knowledge of magic lore to 70.

May study Summon greater spores to 100.
May study Repulsor aura to 10.
May study Golden arrow to 30.
Level 8

Requirements: Has trained Knowledge of magic lore to 49.
Has studied Repulsor aura to 7.
Has studied Golden arrow to 24.
Available: May train Knowledge of magic lore to 80.

May study Repulsor aura to 55.
May study Golden arrow to 53.
May study Magic eruption to 20.
Level 9

Requirements: Has trained Knowledge of magic lore to 56.
Has studied Repulsor aura to 38.
Has studied Golden arrow to 42.
Has studied Magic eruption to 16.
Available: May train Knowledge of magic lore to 90.

May study Repulsor aura to 100.
May study Golden arrow to 76.
May study Magic eruption to 60.
May study Mana beacon to 30.
Level 10

Requirements: Has trained Knowledge of magic lore to 63.
Has studied Golden arrow to 60.
Has studied Magic eruption to 48.
Available: May train Knowledge of magic lore to 100.

May study Golden arrow to 100.
May study Magic eruption to 100.
May study Mana beacon to 100.