Knights are more about finesse and grace in combat than raw, knock-down power. Those trained with such smashing weapons as the mace or the flail would rather score a light hit on a vulnerable spot than risk overextending themselves, leaving them open to a counterattack. This skill lets a knight use any one-handed bashing weapon to try to cave in the skull of their target. Skill with the weapon used is a must, and lighter weapons are more accurate but cause less damage. Note that some weapons work better against some creatures than others. Arms lore may help.