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Spell: Grounding point

Casting time:
5 rounds
Cast type:
Channelling
Damage type:
Electricity
Spell Point Cost:
80
Affecting stats:
int
Spell Vocals: 'incantar amperea aggriva'

Everyone knows that lightning has certain things it likes -- metal items, salt water, and outspoken blasphemers are just a few. But what lightning really wants to do is go to the ground. Some say that's why lightning likes high places, like trees and towers, because they let it get to the ground faster. Living creatures are rarely so firmly attached to the earth, which is where this spell comes in. By affixing a magical electrical conduit between the target and the ground, they become a giant target for electricity, no matter how they try to hide, the lightning will seek them out with great vigor.

Grounding point is available in the following guild:
Channellers