Tried solving a few quests again - with little luck. "The lost troglodyte rod" looks as if it might not have been updated after the world has changed, since the info says something about troglodytes turned bandits on a nearby road. Well, there are _no_ roads nearby. Also the village turned out to be only a few rooms, so I didn't spend much time there. The "Mirror mine" area is nearby there, and I even found a monster to help there. The problem turned out to be of another type there. Looks like item hunting, but I don't quite know how far I'm supposed to go hunting them. I thought at first, that one of the items could be a corpse, but it seems those spoil in a matter of seconds in your inventory, so I must have been mistaken. The "Alchemist's dilemma" was the one I had more hopes for, since I knew one monster in the area that I was going to kill to see if he had anything of worth in the quest. Well, I died once trying to kill the monster, and when I finally succeeded... I don't think it was any help. So I will need to go back to each of these after getting new ideas. And think of something else to solve in the meantime. The one good thing about the whole running-around-the-world, was the explore exp, which amounted to a bit less than 200k. And I managed not to die with that on. Yay. Off to gather more of those pebbles...