DEATH (is fun especially when someone else dies...)
When you die, Death carries you to Hell (or Heaven, if you're good).
In BatMUD dying is just temporary, and it's a part of everyday gaming.
It's important to have a high charisma score when dying, otherwise
you risk all kinds of negative effects when getting back alive.
Ghosts can be heard in 'ghost' or 'party' channel. They can also use
tells to communicate directly to other players.
You can try to 'pray' to get out of hell. When you pray, you are moved
to church. This is the fastest way out, but also the most risky: the
probability of negative effects is high. You also lose all your carried
You can accept one of three resurrection spells (raise dead, resurrect,
new body) from other players (or NPC Athalon if you're a newbie). The
syntax for accepting is 'accept [type] from caster', or just 'accept'
to see all the choices.
With raise dead you get to keep roughly a quarter of your experience
points, and it's the cheapest and safest of the resurrection spells.
Resurrect lets you keep about half, but you need higher charisma to be
safe. With new body you only lose a quarter of the carried exp, but
this comes with a price: you get a brand new body that takes several
hours to be fully functional.
If there are no players to raise of resurrect you, you can accept from
Theresa, an NPC. This can be slow, though, since raise dead takes 3
minutes and resurrection 6 minutes. Also, the exp loss is greater.
Final option is reincarnation (or reanimate), where you recreate the
character from scratch. See 'help reincarnation' for more info.
Location you are transferred when you get alive
The location entered after leaving hell is dependant on
the continent where you died and on the continent where
the resurrecting player is located (obviosly this isn't
a factor when using 'pray').
If the resurrecting player casted the spell on the same
continent where you died, you will be resurrected to
the casters location. If the caster was in some other
continent you will be resurrected to the portal room on
the main city of the continent you died in.
An exception to these rules is the case when the caster
is acting in Esiris. In this case the location you will
enter after resurrection is the same as the casters -
but you can only leave from Esiris to the continent
where you died in.
There is a NPC named Athalon, who will ress newbies for free.
Example: accept ress from athalon
After death all your stats will be lowered temporarily. This effect is
stackable, so if you die several times in a row, your stats will be
reduced more. Also, the more you die during a boot, the longer the
death effects will last.
Flooding 'ghost'-channel with 20x 'RESS ME!!!' is considered VERY stupid
and will most likely cause more deaths or 'ignore ':s instead
of ress offers.
or vote for BatMUD: TMC
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