BatMUD has comprehensive help files on most subjects, reading
them is a great way to find out about most game related
issues. Also, many help files have useful SEE ALSO fields
that refer to other related help files.
Note that we have a neat command called 'hfind' that you can
use to search our help files for keywords. This is a quick
way to find information, and you are strongly encouraged to
take it into use. Try 'hfind armours' for example.
So how does one get started?
First of all, you might want to use the Batclient. It will
make playing much easier than with pure telnet. Get it here:
Second, BatMUD has newbie helpers. They are mortals who
have chosen the status and are (somewhat) obliged to answer
to the questions newcomers have. See 'help newbie helpers'.
Now lets get down to the business...
Explore; visit new rooms, you will get some experience points
per each new room you visit (not all give explore, roads of
bigger cities and the outworld for instance). First explore
Pleasantville, visit all the stores, then advance your level
a couple times. When you are done, leave the village through
the gate in west, and you will find a granite post outside the
gates. Type "touch post" and you will be transported to a
portal room with exits to several areas. Explore them all,
but remember to advance your level often, to avoid losing a
lot of experience by dying.
Advance your level at an adventurers guild whenever you have
enough experience on you. Level advancement room can be found
in Pleasantville (the village you start at, see "map" there).
There are other adventurers guild around, both in Arelium
(the city a bit northwest from Pleasantville), and in other
At level 11 you get your first 'free level' which you should
use in your racial guild. One north and one west from the level
advancement place in Arelium 'enter portal' and find your guild
from within, a similar portal also exists in Pleasantville,
again see "map".
At level 16 you have 5 levels in your racial guild and you can
now spend the new free levels into real guilds. See 'help
getting started', the 'guilds'-section.
A free hint: 'wane'-mountain in the transport system provides
a LOT of rooms (and therefore a nice amount of experience).
When you are no longer easily finding new rooms to visit (some
places are rather dangerous by the way), you want to start
killing stuff for experience. At this point you should be at
least on level 10, perhaps even 20. Your call. See 'help
getting started', 'stuff to kill'-section.
If you are a fighter type... get weapons. Don't bother with
armours in the beginning. The better the weapons, the faster
you will advance. Damogran gets some nice weps now and then,
so be sure to check on him often. He is located 1 east, 2 north
from the church altar, and there's a portal to his warehouse
PS. Ask questions on newbie-channel.
NOTE: BatMUD's website is now open! Visit "http://www.bat.org"
for a lot of information about our beloved mud.
newbie, saving items, reincarnation
or vote for BatMUD: TMC
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