Little give-away from the Reinc Simulator I\'ve built past few days.
COSTS TO MAX A GUILD AS A HUMAN (ALL SKILLS/SPELLS 100% OR MAX)
---------------------------------------------------------------
Tarmalen 121 megs
Druids 138 megs
Monks 131 megs
Templars 173 megs
Nuns data too incomplete (see end of message)
Bards 153 megs
Runemages 56 megs
Civfighters 36 megs (+estimated 15m missing, need more civfig info)
Civmages 109 megs
Merchants data too incomplete
Squires data too incomplete
Beastmasters data too incomplete
Cavaliers data too incomplete
Human race was selected due its appripriate skill and spellcosts (index 100).
All skills and spells was trained and studied to either 100% or guild maximu,
ie human spellmax was given 5% boost.
To get the guilds show up correct, please send me <guild info maxlevel>
and state your character name and race. PEOPLE NOT MEMBERS OF THE GUILD
PREFERRED (so the basecosts are clearly readable, instead of 229999 or n/a
which are no good). Send them up to
tumi@2-mi.com .
Please do it today. I\'d appreciate getting the information for all guilds.
True cost to max runemages as human: 756 megs. Have fun
Of course those calculations did not include any special stuff guilds offer to
spend your exp, just skills/spells (and for now, specials like pof, mage types
etc not working yet.