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BatMUD Forums > Guilds.merchant > blue glow upgrade

 
 
#1
11 Nov 2004 17:51
 
 
In what is most likely an oversight, the protect armour/weapon/item spells
have been the spell type "protection" for a long time. Merchants don't have
mastery of shielding, and conjurers didn't get any item prot spells. This
didn't make a lot of sense.

So, after chatting with Duke on the subject, I've made the prot spells
transformation. The enhancement merchants with mastery of metamorphosis get
will greatly affect the effect and duration of the blue glow.

Shinarae Lluminus

 
 
 
Shinarae
S a g e
1y, 110d, 4h, 30m, 39s old
Level:
150 [Wizard]