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BatMUD Forums > Ideas-wanted > uhuhuu boohoo

 
 
#1
14 Mar 2004 16:18
 
 
Now that skill/spell-costs have been tuned accordingly how about increasing
levelcosts since partial training works there also - now levels start to cost
from approx at 85 but until that the costs rise REALLY slow (71 2.1m, 72 2.2m
woohoo 100k increase) and by this you'd propably get more variation to player
levels.

Advancing from level 1 to 50 would cost you 6188314 experience points.
Advancing from level 1 to 70 would cost you 35847927 experience points.





\o/

 
Rating:
-6
Votes:
11
 
 
Cilwand
32d, 5h, 23m, 37s old
Level:
74