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BatMUD Forums > Ideas-wanted > Tuning and ideas

 
 
#1
04 Nov 2004 12:28
 
 
I fully agree with the idea of raising shopvalue for _good_ and maybe even for
midbie eq, I bet even haershin is worth more than 5k? Maybe make there some
rapeprot like eronk suggested on bat channel, that the more shop has these
wands of magic, the price will go lower.

Now there come's the next problem (which was there before and is there atm):
The way to spend cash...
Now when no-one dares to even buy own named eq, the reincs are only real thing
taking money out of the game (Ok, mages need to spend on reagents etc, but i'm
not a mage) and their prices seem to be ok. Well oh, you can always mip but
seems harsh if all the future's cash are going to mips/reincs.

We need some new thing(s) to take cash out of game, and no I don't suggest
elves that go in your room and steal coins from your purses or more
bankrobbers.
So my ideas (they really suck but sure you can suggest some of your own):
1.Event where caravan arrives from foreign land selling new,wonderful and
unknown eqs (who said the price would be cheap)
2.Some sort of gambling thing (like in diablo2 for example: gamble your cash
on an unidentified eq which might be just normal or filled with magical
properties)
3.Enchanter who would demand huge piles of cash to add some magical properties
on your piece of eq (of course, he could fail (-stat?) and the more magic the
item has, the more difficult it would be to enchant)
4.(INSERT your idea here)

Oh and one more thing, give casters combat sense or some spell with similar
effect, or at least if it doesn't affect this wear and tear thing, reconsider
it's cost since your own name eqs won't damage, the ones without name will go
to pieces anyway and no one wants to spend 38M on protection against cutting
which doesn't even help.

Well there it is, sorry about the spelling, but most of you will understand
what i mean... feel free to flame

 
Rating:
4
Votes:
9
 
 
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