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BatMUD Forums > Ideas-wanted > Re: santa & christmas

 
 
#1
20 Dec 2004 03:56
 
 
option #1: formulate something along the lines of "the tweleve days of
christmas" song.

option #2: give out gift(s) only on dec. 24. make recieved gift(s) dependant
on player accomplishments/detriments during the previous year.

Jacen

 
Rating:
-7
Votes:
17
 
 
Jacen
346d, 17h, 38m, 32s old
Level:
100
 
 
#2
29 Dec 2004 23:54
 
 
Jacen wrote:
option #1: formulate something along the lines of "the tweleve days of
christmas" song.

option #2: give out gift(s) only on dec. 24. make recieved gift(s) dependant
on player accomplishments/detriments during the previous year.

Jacen
Go with option 2 and instead just give 1 present per person but make them exp
or lvl dependent but probly exp based would be wiser. so low lvl player get
low lvl items highbies get highbie items.

In theory, theory and practice are the same, but in practice, theyre not.

 
Rating:
-17
Votes:
20
 
 
Gorge
322d, 1h, 3m, 23s old
Level:
65
 
 
#3
29 Dec 2004 23:54
 
 
Quote:
Jacen wrote:
option #1: formulate something along the lines of \"the tweleve days of
christmas\" song.

option #2: give out gift(s) only on dec. 24. make recieved gift(s) dependant
on player accomplishments/detriments during the previous year.

Jacen
Go with option 2 and instead just give 1 present per person but make them exp
or lvl dependent but probly exp based would be wiser. so low lvl player get
low lvl items highbies get highbie items.
I agree with making it level dependant, but we should go for reallity and make it like real xmas. Newbies (children) get stuff cool enough to make them start getting worked up about xmas around september, midbies on up (adults) get a pair of pants or a leaf blower given to them by a monster who gets mad if you don\'t use their gift even though it sucks.

 
Rating:
4
Votes:
8
 
 
Hrolf
106d, 1h, 44m, 11s old
Level:
32