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BatMUD Forums > Ideas-wanted > Nomad guilds

 
 
#1
14 Jun 2003 06:43
 
 
It just struck me as funny that for a background of wanderers none of the
guildmaster wander. In fact Crimsons have their own city. Seems sort of
un-nomad. Perhaps make the GM's wander some at least.

 
 
 
Lenzi
41d, 5h, 45m, 41s old
Level:
45