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BatMUD Forums > Updates > Re: Cast changes

 
 
#1
24 Jul 2012 20:52
 
 
Greets,

we made a libside-change to the cast mechanics. The change should be invisible
to you, but if something 'strange' happens especially with spell costs, drop
Moss a tell. Or me, in which case I will insert a pineapple in him, and then
forward your message.

Rgds, Ulath

 
 
 
Ulath
A r c h w i z a r d
34y, 203d, 20h, 5m, 0s old
Level:
600 [Wizard]
 
 
#2
27 Jul 2012 13:02
 
 
Ulath wrote:
Greets,

we made a libside-change to the cast mechanics. The change should be invisible
to you, but if something 'strange' happens especially with spell costs, drop
Moss a tell. Or me, in which case I will insert a pineapple in him, and then
forward your message.

Rgds, Ulath
The change had a minor and visible consequence; your spell % will now be taken
into consideration when casting a spell. I.e. you will be able to start
casting with lower sps than is stated in the spell help, depending on your
spell % ofc.

 
Rating:
7
Votes:
7
 
 
Moss
W i z a r d
2y, 273d, 2h, 10m, 55s old
Level:
75 [Wizard]