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BatMUD Forums > Bs > Re: interrogation, inquisition, torture!

 
 
#1
11 Jan 2006 17:18
 
 
make a new skill: inquisition

affecting stats could be cha/str/wis

It can be used to interrogate an npc to find out crucial information!

str affects how fast you get the information
wis affects if it is false or correct information
cha is there just for the looks

This skill is used to make lots of pain to a mob and then force the
information out of them. You can ask stuff like:

which players have they seen recently, and which way did they go
which players have killed them and how often in the last day/week
And ofcourse this could be used to force some information out of some mob
related to quests or area scerets. ie: you have a farmer and he has a
suspicious looking fireplace in his room, you could interrogate the farmer to
find out what is the syntax to the fireplace ( enter fireplace)

This skill might be remotely useless to tracking players in an area, and it
might be very useful in finding out which motherfucker keeps raping the mob
over and over an who you can blame for ruining your game experience.

The guilds that could get this are:
reavers ( they could torture people for the fun of it, not for the info)
crimsons ( they are organised, they need to know these things)
nuns ( they are evil as anything, besides, insuiqition would fit the theme)
bards ( horrible music makes for good torture, think celine dion)
rangers ( they would be able to torture animals too!)


I am mostly serious about this, it's not a joke in the wrong group, i want to
be able to find out who keeps raping my mobs.
Or a skill "bribe" which does the same, except you'll have to pay the monster
to get the information. The bigger the monster, the higher the bribe... You
just don't know the exact amount, even if you have this other nifty new skill
'detect bribeableness".

 
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Nullnullatte
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