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BatMUD Forums > Flame > Re: Newbie blasters

 
 
#1
31 Oct 2003 23:23
 
 
Oh, come on Ooga. All of you asslickin tune cheerleaders start leaning on the
'good old days' when people complain about not being able to do something,
such as being a successful newbie blaster. Hello? Wakey wakey? Compare the exp
you got in the 'good old days' to the exp you get now, and you'll see the
difference. You no doubt already see the difference. I've read someone's post,
that stated (after an asinine counting procedure) that we supposedly get
'115% exp as opposed to the time before the tune'. That's pure and total
bullshit. Say like 75% at best. 35% at the worst. I was always usually able
to lead decent rate, as offtank, or tarma, or even tiger, in parties of 2-5.
Now i see it is an impossibility, and let me assure you my list of areas is
not as limited as you probably think. Since they've been all tuned to crap,
and since reagents spend pretty fast when killing mobs larger than 10k
(current tune), mages is a really unprofitable and time-wasting guild for
someone with 20-30 megs.
Oh, and yeah, to all those who'd like to flame me for whining: STFU! You know
what i think of you and your flames!

 
Rating:
1
Votes:
1
 
 
Saldas
324d, 4h, 55m, 46s old
Level:
55
 
 
#2
01 Nov 2003 20:37
 
 
Saldas wrote:
Oh, come on Ooga. All of you asslickin tune cheerleaders start leaning on the
'good old days' when people complain about not being able to do something,
such as being a successful newbie blaster. Hello? Wakey wakey? Compare the exp
you got in the 'good old days' to the exp you get now, and you'll see the
difference. You no doubt already see the difference. I've read someone's post,
that stated (after an asinine counting procedure) that we supposedly get
'115% exp as opposed to the time before the tune'. That's pure and total
bullshit. Say like 75% at best. 35% at the worst. I was always usually able
to lead decent rate, as offtank, or tarma, or even tiger, in parties of 2-5.
Now i see it is an impossibility, and let me assure you my list of areas is
not as limited as you probably think. Since they've been all tuned to crap,
and since reagents spend pretty fast when killing mobs larger than 10k
(current tune), mages is a really unprofitable and time-wasting guild for
someone with 20-30 megs.
Oh, and yeah, to all those who'd like to flame me for whining: STFU! You know
what i think of you and your flames!
I still dont get it, why on earth would a newbie do a mage, why not psi or
channeller? Only good side in mage is that they get more damagetypes but 20m
player cant get more than 1 anyway. I currently need blaster or two for every
party i make, and if you can cast 300-400 dam blasts thats ok with me and i
normally dont get even one blaster.
And you must be relly simple if you do less exp now than before tune. 3x lvl
50 tanks+tarma should be able to kill 20k monsters, atleast i could when i had
20m. Leaders just might be a problem, because newbies generally cant lead
well, but no hands no honey.

--
Bach made music to God.
If we make something, we do it to get laid or something.


"For every complex problem there is an answer that is clear, simple, and
wrong." -- H L Mencken

 
 
 
Calmar
N e w b i e  H e l p e r
151d, 16h, 24m, 49s old
Level:
81
 
 
#3
03 Nov 2003 09:48
 
 
Areas that no one used to visit got super downtuned, YES I get less exp than i
USED to. Now I visit the areas that used to be raped and I get more exp than I
used to. Easy. and btw, Mages fucking rock. All guilds suck but merchant.
Remove everything, uptune civilized mages so I can be civmage merchant.
Reagents are awesome profitable because us unbooned can no lead better exp.
Quit complaining that you're poor to buy reagents because it's very easy to
rape cash or abuse sales channel (neener, I found an unlimited way to make
money and no one can tune it! (sales channel)).

Play Final Fantasy XI with me, Unicorn Server, Robyn. :)
Quote:
---> Robin Hood <--<<
Quote:
---> Robinhood <---<<
 
 
 
Robinhood
1y, 26d, 1h, 55m, 45s old
Level:
85