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BatMUD Forums > General > Re: simon's hut & lerethin

 
 
#1
08 Jan 2013 13:40
 
 
The back end of this area has been closed for quite some time. In recent
years additional items and code have been brought into the game that make
lerethin staff not as critical or turbo of an item as it once was. Perhaps
with a tweak, likely monster uptune, and reasonable rape prot, Lerethin could
be brought back into the game?

Also, how about Lord Zar and his minotaur buddies?!

-Jacen
 
Rating:
17
Votes:
17
 
 
Jacen
2y, 212d, 7h, 6m, 5s old
Level:
92
 
 
#2
09 Jan 2013 02:06
 
 
Jacen wrote:
The back end of this area has been closed for quite some time. In recent
years additional items and code have been brought into the game that make
lerethin staff not as critical or turbo of an item as it once was. Perhaps
with a tweak, likely monster uptune, and reasonable rape prot, Lerethin could
be brought back into the game?

Also, how about Lord Zar and his minotaur buddies?!

-Jacen
On a similar note, is there a way to somehow get Rudraprayag back into the
game?

Thanks, Res
 
Rating:
24
Votes:
26
 
 
Resin
N e w b i e  H e l p e r
3y, 284d, 23h, 36m, 36s old
Level:
104