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BatMUD Forums > Guilds.merchant > Re: Lumberjacking

 
 
#1
30 Jan 2003 08:55
 
 
Ayli wrote:
Is there any reason for making lumberjacking take a target? After all, it's
not like you ever see two cuttable trees in one spot... I'd like to be able to
just 'use lumberjacking' or 'use lumberjacking at tree' and have it always
just cut down whatever tree's in the room.

Ayli

PS. Excuse me, and please let me know if there really is a need for making
lumberjacking take an argument.
If you go out into almost any room that has a tree in the room description
and try to look at tree, you get the following response:
There are no light sources here, but you can still see.
The trees are full of birds, or at least you hear them singing.

Now, if you use lumberjacking at no target, how is the skill going to
differentiate between the generic room trees and the one you are
specifically going for? That, and just to make you type a little more :)

-d

-d

 
 
 
Daria
3y, 114d, 3h, 51m, 47s old
Level:
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