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BatMUD Forums > Ideas-wanted > Re: fazid

 
 
#1
31 Jan 2009 16:16
 
 
Is to easy for his eq.

 
Rating:
-20
Votes:
24
 
 
Blayke
N e w b i e  H e l p e r
2y, 66d, 0h, 36m, 27s old
Level:
100
 
 
#2
31 Jan 2009 19:47
 
 
Blayke wrote:
Is to easy for his eq.
Not commenting on that one, I did couple Ackbars some time ago as naked
e_relig dwarf. Both runs took like 2 hours (had little trouble with mazes,
other time with light in citadel). Beef up the quest, remove the old Damiens
but please, not the usual BatTune.

 
Rating:
-9
Votes:
13
 
 
Calath
3y, 185d, 1h, 41m, 3s old
Level:
88
 
 
#3
01 Feb 2009 13:13
 
 
Blayke wrote:
Is to easy for his eq.
It might be too easy for a bunch of lvl100 highbies, sure, but that's not the
targeted audience. As of now, there are no real easyish alternatives to the
gloves, yeah, but that might change in the future. I've seen many smaller
groups fail fazid, even with 9man parties, it's not foolproof by any means.
I'd say the type of "do or die" eqmobs like fazid are too rare in batmud
anyway, fazid is a great example of a mob that can be killed fast for some
nice bigger dice-party at least. Lets leave it at that.
The fact that it only has one item is enough to keep it in tune with just
about every other mob you can find that's the same size as fazid.

 
Rating:
16
Votes:
16
 
 
Nerya
C o d e s l a v e
27y, 246d, 11h, 13m, 48s old
Level:
25 [Wizard]