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BatMUD Forums > Ideas-wanted > Outdated Tiger Guild

 
 
#1
01 Feb 2014 09:23
 
 
I be most grateful it if a wizard could take a little time to glance at
tigers. This guild could be dusted off a bit, because even with tiger claws it
pales in comparsion to other guilds. MA damage is even laughable verus a
spider sabred noob barb. Compared to a simliar guilds, tiger gets OWNED!

Skill Tiger Monk Aelena Spider
Stunned Maneuvers 80 90 60
Tumbling Attack 80 100
Enhance Criticals 50 80 80
Discipline 80 100 75 60
Throw weight 80 90 80 50
Defence Sense 80 100 80
Find Weakness 80 100 80

Stun 100 80 60
Dodge 90 80 75 60
Combat Sense 55 45 65 60

Mastery of Pain 55
Cast Harm 66 60

Monk owns Tiger in EVERYTHING, minus Stun,Dodge,CS. Out of the 4 guilds above,
Tiger has advantage in only Stun,Dodge,MasteryofPain,and BARELY Cast Harm!
Which leads me to the bread and butter of the guild, Tiger claw! I'd
challenge you to name one guild whom has not mastered their main skill/spell
to 100! MasteryofPain at 55% and Cast Harm at 66%?!? This is like having Evil
priest shooting 75% habo with cast harm at 60%, reavers without 100spells and
100mastery, kharim without 100warfare, Aelenas without 100toxicology, sabre,
spider, nun, tarm, druid... You understand. Please consider improving some
skills/mastery or perhaps add quest(s) that would improve them or even have
tiger top affect them. I thank you for your time and consideration in this
manner. Curath does also!

 
Rating:
-2
Votes:
15
 
 
Nikana
2y, 156d, 15h, 54m, 7s old
Level:
102