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BatMUD Forums > Updates > Council meeting minutes 13.06.2010

 
 
#1
15 Jun 2010 20:33
 
 
1. Start the meeting at 22:00

2. Choose Wizard X as secretary.

3. Agenda
Decided to leave multiple characters last, and go through
newbie-related items next to eachother

4. Issues

4.1. BatMud in social media (Facebook, Twitter, whatnot)
- No real rewards for updaters (maybe ranks, lines in finger, or somesuch)
- No action, besides checking how to get mudconnector admins for BatMud.

4.2. Arch items
- No decision for now.
- Might be a problem someday, but not a pressing issue.
- Future arch sales should be posted beforehand (and as rarely as nowadays)
so everyone can participate.

4.3. Newbie tutorial
- Agreed it's a good idea
- Requires somebody to implement, this is unresolved.
- Mortal A writes a preliminary spec, Wizard X and Wizard Y coordinate to
see if
there's enough potential to find an implementator.

4.4. Exp gain for newbies
- Explore is too good compared to killing.
- Decision: No exp tune (or max tune) for newbies. Wizard X responsible.
- Step 2: Consider this further on a later meeting.

4.5. Prots and Fws.
- Decision: Buyable service module to merchant cubes.
- Wizard X responsible.

4.6. Crimson and Kharim
- Decision: Thumbs up for this, Wizard X and Wizard Y to hammer in the
details.

5. Decide to leave multiple characters for the next meeting.

6. End the meeting at 00:30

 
Rating:
4
Votes:
4
 
 
Ulath
A r c h w i z a r d
32y, 163d, 19h, 46m, 51s old
Level:
600 [Wizard]