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BatMUD Forums > Guilds.monk > 'create item' skill

 
 
#1
19 Oct 2026 19:08
 
 
A new skill is added to the guild, "create item".

While added for the purpose of the new Event, I may leave it in play
afterwards
depending on how it goes over. The basic idea is the skill can be used to
create
the various random items in the game - jugs, lamps, chairs, that sort of
thing.
Like create weapon and create armour, the higher your skill and the better
quality materials you use, the better quality your result will be.

The 'create item' skill works differently in that you can only make items for
which you have found blueprints or schematics. You cannot, for example, make
a jug unless you have found and read blueprints for a jug. Once you do, that
information is saved through reincs. "Schematics" will teach you the item if
you do not know it at all. "Blueprints" will teach you the item if you do
not know it, but will also stack information up to 5. Each blueprint adds
+3% to your effective skill when making the item. For now, blueprints and
schematics will be rare.

You can see which items you have access to by 'use create item at list'

The 'create item' skill is locked behind 25% sculpture and a guild quest.
Since this skill could be very helpful in the Event, I would try to find
and complete this quest. I would recommend starting in major cities and
looking for clues there.

Shinarae "forged by one of the apprentice smiths" Lluminus
 
 
 
Shinarae
A r c h w i z a r d
5y, 46d, 2h, 47m, 41s old
Level:
200 [Wizard]