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BatMUD Forums > Bs > Re: some ideas

 
 
#1
29 Jun 2005 14:35
 
 
Malicat wanted some ideas, these are what i have...

1) make guilds harder (like for example nuns= you need to do tasks, play the
guild and do guild-things before you can earn power of the guild). Bards,
mages, nuns, runemages and so on have some sort challenge on them, so you cant
just reinc into guild and flex out with your exp, newbie/midbie or higbie, it
just doesnt matter, what matters is how you play the guild, spend time, effort
and learn the guild and you will earn all what that guild has to offer (prolly
might keep people more interested in staying reincs...).

2) tweak rebirth to be bit more special (older players seems to appreciate
more special things than exp or money) if it should be option when you see the
game over-flag or players should be tempted to rebirth like Duke believes.

3) nowadays newbies start is bit too easy, and if the point is to get rid of
all bigger and older players, whose here to teach newbies? Some of us remeber
how hard it was to make those first 5-10M\'s. Now you can make it in couple
days. If its easy, it doesnt teach you anything. And considering tunes,
newbies get exp easily but eq-part is sort of fucked (including sales
channel...)

4) Someone make Duke mortal and let him enjoy his tunes for while, and then
reconsider about what of those are needed and which are just stupid.

Nothing more this time.
Its quite natural to be bored after doing 548m exp. And I see Onyx being
created in 2000 so 5 years of lifespan for a _game_ should be enough. Although
you can find here and there +10 yrs old active chars - but, some get bored
sooner, some get later.

And frankly, it would have been better if some people (not Onyxsablet) would
have retired after 5 year game span instead of raping eq half-retired for
anouther 5 years creating the massive eq inflation in the game resulting
stupid tunes which fucked up the sales :DDDDD

\o/

 
Rating:
6
Votes:
11
 
 
Cilwand
155d, 8h, 12m, 23s old
Level:
100