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BatMUD Forums > Bs > Re: why not

 
 
#1
24 Aug 2005 04:00
 
 
instead of tuning the eq, make the monsters harder. who even wants san-jyan
bracelets nowadays?

mithrandir is just one of many examples.

jacen

 
Rating:
5
Votes:
11
 
 
Jacen
1y, 29d, 7h, 1m, 30s old
Level:
100
 
 
#2
24 Aug 2005 06:15
 
 
Jacen wrote:
instead of tuning the eq, make the monsters harder. who even wants san-jyan
bracelets nowadays?

mithrandir is just one of many examples.

jacen
It still won't remove the problem of 'too many pieces of eq in the game' plus
unless its tuned unkillable it _will_ be killed over and over again.

\o/

 
Rating:
4
Votes:
6
 
 
Cilwand
167d, 21h, 30m, 53s old
Level:
100
 
 
#3
24 Aug 2005 06:30
 
 
Cilwand wrote:
Jacen wrote:
instead of tuning the eq, make the monsters harder. who even wants san-jyan
bracelets nowadays?

mithrandir is just one of many examples.

jacen
It still won't remove the problem of 'too many pieces of eq in the game' plus
unless its tuned unkillable it _will_ be killed over and over again.
obviously it will still be killed but less because, difficulty > reward.

++ Dutois

 
Rating:
-1
Votes:
1
 
 
Dutois
1y, 8d, 22h, 42m, 30s old
Level:
85
 
 
#4
24 Aug 2005 09:11
 
 
Jacen wrote:
instead of tuning the eq, make the monsters harder. who even wants san-jyan
bracelets nowadays?

mithrandir is just one of many examples.

jacen
By tuning mobs harder most of the players wouldnt never see more interesting
mobs than Soy, which would have tricks like Tiamat. You do the math.

 
Rating:
4
Votes:
6
 
 
Capula
1y, 358d, 18h, 15m, 50s old
Level:
27